Tools Engineer - Systems (Retro Studios)
job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. SUMMARY OF REQUIREMENTS: History of developing pipelines from initial concept to shipping content. Demonstrated ability to focus on minimizing redundancy by leveraging clean, API-first design principles Must possess strong communication skills 10 - 15 years’ experience in game development or related industry preferred. PREFERRED: A history working with build systems. Strong understanding of WPF Previous GameDev experience Familiarity with build pipelines Familiarity with workflow needs of different departments. Retro Studios is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy, and respect for each other.
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